
AzeriteUI
9 posts
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- Posts: 3
- Joined: 08 Sep 2018, 09:46
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- Posts: 3
- Joined: 08 Sep 2018, 09:46
19 Sep 2018, 16:38Kaminaris wrote: Just to be sure, 24 buttons is absolute max?According too the official curse project page correct

Also verified in-game.
Just a word of cuation tho -

and they appear to have a discord and BitBucket
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- Posts: 3
- Joined: 08 Sep 2018, 09:46
It appears to be working so far yes!

I see it is not too hard to add compatibility, I was browsing this very file last night.


I actually have this installed on my VSCode as I use it making plugins to other addons I use.


I see it is not too hard to add compatibility, I was browsing this very file last night.


I actually have this installed on my VSCode as I use it making plugins to other addons I use.

20 Sep 2018, 10:27Kaminaris wrote: Yes is not hard to add compatibility, UNLESS addons use some crazy shit custom action buttons.I would assume both of the UIs I've coded (AzeriteUI, DiabolicUI) which appears to have threads here are guilty of that!

I'm sorry I've been hard to get a hold of when it comes to questions about this, I was completely unaware this was even something somebody was doing. Or if somebody told me, I guess it must have been lost in the wall of Discord discussions we sometimes have. No excuses, though. That's the price I pay for living with my head in the clouds, I guess... tend to lose track of what's happening around me!

Just wanted to drop by and say I'll make an effort to keep stuff compatible in both these and future projects.

9 posts
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