1. Siegebreaker and Recklessness should be used in a way that they line up. The add-on will often tell you to pop seigebreaker even if there is only an 8 second cd on Recklessness and it causes you to completely miss that window of damage.
2. Rampage always needs to be up when you cast siegebreaker. Siegebreaker is just a game of how many rampages can i fit in this window, but the add-on almost seems like its using siegebreaker as just a rage generator. Casting Siegebreaker at the beginning of the fight without rage could actually result in just one rampage during that window vs 4 rampages if you already have one up when you pop it. This is a huge window of DPS that the add-on misses a lot. Its probably the biggest flaw in the Fury Warrior rotation module.
With that said, Im not sure how the addon actually works so Im not positive that itd be able to line up cooldowns or know not to use one spell until you can use another so maybe these are just limitations in the addon but im just posting this in case. love u kissy kissy
For using Siege Breaker only when enraged you can edit Addons/MaxDps_Warrior/main.LUA
Change this line;
if talents[WF.Siegebreaker] and cooldown[WF.Siegebreaker].ready then return WF.Siegebreaker;
if talents[WF.Siegebreaker] and enrage and cooldown[WF.Siegebreaker].ready then return WF.Siegebreaker;
You are right about players should be able to line up their Recklessness and Siege.
As far as the only using Siegebreaker if Rampage is available I will try to make it simpler than my first paragraph where I tried to explain why to do this and not just when.
As basic as I can get
IF NOT enraged siegebreaker at 65 rage (during recklessness 55 rage)
IF enraged siegebreaker at 80 rage (during recklessness 60 rage)
Like I said you're a lot smarter than me so you understand what can be done and what cant, I was just pointing out those two things hurt fury dps a lot.
IF NOT enraged siegebreaker at 65 rage (during recklessness 55 rage) IF enraged siegebreaker at 80 rage (during recklessness 60 rage)