Any way to "debug" the rotation?

Information how to write rotations, how specific functions work
3 posts Page 1 of 1
Gekopt
Posts: 4
Joined: 26 Sep 2018, 15:48


Hey,

I've made my own rotation and when i load it up it does say that my rotation is loaded
I also see the global cooldown (green circle)
But otherwise i'm getting no circles.

So my guess is the script runs but somehow it doesn't return what i expected it would.
Is there anything i can use to see if the rotation hits certain points? So i can see the flaws in the rotation ?
Kaminaris
Site Admin
Posts: 350
Joined: 25 Jun 2017, 03:45


yeah the oldest method, by using
Code: Select all
print
I do that all the time.

Also every wow lua and core lua functions are working, You can debug any method you like.
Gekopt
Posts: 4
Joined: 26 Sep 2018, 15:48


thnx a million :) works like a charm
3 posts Page 1 of 1
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