I tried to get the right spell count for Soul Fragments:
I used your code snipeds from the api faq
- local _Souls = 203981;
- local hasAura, stackCount, timeLeft = MaxDps:Aura(_Souls, timeShift, filter)
- local hasAura2, stackCount2 = MaxDps:UnitAura(_Souls, timeShift, 'player')
I tried different ids and doubel check the ids with weakaura. Other auras work well only Soul Fragments make problems
I hope you can help me out.